I'm William Meldrum


I'm William Bullock Meldrum, a Computer Science professional driven by a passion for pushing the boundaries of graphics technologies. Armed with a B.S. in Computer Science and Visual Computing certification from the University of Utah, my expertise spans C++, Python, and a spectrum of graphics technologies, including Vulkan and OpenGL. In my free time, I enjoy playing Street Fighter competitively and spoiling my three cats with my wife.



My Expertise:

C++
80
Python
80
Vulkan
75
OpenGL
60
WebGL
60
Networking + Systems
75


Education:

  • University of Utah: 2017-2021

    • BS in Computer Science
    • Certified in Visual Computing


Experience:

  • 2022-2024: Glodon USA - Graphics Software Engineer

  • 2021-2022: Motorola Solutions - Software Engineer

  • 2020: Center for High Performance Computing - Platform Operator

  • 2017-2020: University of Utah Network Operations - Network Operator



Thanks to my ardent efforts in education and experience, I've been fortunate enough to learn how to learn. I have the privilege of using my mind for a living and I try my best not to take that for granted. In a rapidly evolving tech landscape, where new advancements emerge, some indispensable and others seemingly irrelevant, my unwavering ability to adapt and learn remains a constant asset.



Projects I've Worked on: